Creative Director :: VFX Supervisor

About

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I am an experienced VFX Supervisor and Creative Director with over two decades of experience leading industry defining advertising work for Sony, Adidas, Ford, Coca Cola, Cadillac and many more. 

Currently based in New York, I began my career in 2001 as a CG artist at MPC Advertising in London, where I quickly found myself becoming a creative leader. I moved to New York in early 2011 to launch MPC Advertising New York as Head of CG where I set up and and ran large teams of visual effects artists across a wide range of projects.

I am technical, creative, and a strong communicator. My experience allows me to be an effective problem solver as well as hands-on throughout the creative process to achieve the highest standards in finished film.

My rich and extensive experience covers the creative process from end to end, including reading scripts and bidding for projects, planning jobs and writing methodologies, on-set supervision for shoots, supervision of CG and compositing artists, and full creative direction.

Throughout my career I have worked with many of the world’s top commercial directors including Noam Murro on Playstation “Killzone: Shadow Fall”, Adam Berg on Playstation “Infamous Second Son” and Sony “Paint” with Jonathan Glazer.

I am passionate about creating beautiful imagery, continuously learning to bring the latest techniques and trends into my work. I love collaborating with directors and creatives to understand their vision and helping to shape and bring campaigns to life in a fun and effective way. 

I am currently a Creative Director at Framestore in New York.

Vicky has been one of the most influential creative partners I’ve worked with in the span of my career.  Her creative genius, unyielding work ethic, strong management skills and client focused mindset is truly inspiring.
— Dez MacLeod-Veilleux, Executive Producer, Method Studios